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How To Import Autocad File In Google Sketchup 7 Components
Import Sketch. Up Models into Blender : Kats. Bits TUTORIALSYou are: Home » Tutorials » Blender. Sketch. Up is a relatively powerful tool for quickly making buildings and other structures for games.
I could not find the insert table command you spoke of but i did find a way to do this: You can bring an Excel spreadsheet into AutoCAD® as an AutoCAD table object. Follow these steps: In Microsoft Excel, select the.
CAD/CAM discussion forum How to import cad to sketchup? Import AutoCAD to Sketchup, how to convert dwg to skp files? Import dwg sketchup? dwg to sketchup? I need to import my. I don’t have autocad, just the free version of Google Sketchup, and I tried to import my DWG file from my architect into GSU, but the file imported all 10 drawings as flat images, basically if I was just looking at my plans.
Its limited export options present a bit of a problem however, because content is not specifically 'game ready' or in a 'workable' state. For that, material is typically exported from Sketch. Up and 'converted' for use in another application. The following tutorial explains this basic process of export from Sketch. Up and import into Blender. Contents. Legacy Resources. Resources. Design note: the following relates to Blender but is equally applicable to any 3.
D software supporting the specific mesh formats discussed below. Prerequisites ^A basic understanding of both Sketch. Up and Blender will be needed for the following, as will having a model ready and available for export (from Sketch.
Up). The ability to open *. Windows own native support or through third- party programs, e. Win. Zip, Win. RAR, 7zip etc.) and it may be a necessary to install Python for full import/export script functionality.
Design note: Python API may be needed if import into Blender fails. This issue/requirement is version dependant due to script changes and the way they reference the API. Check Blender Console for errors and/or details.
Which version of Sketch. Up ^There are two versions of Sketch. Up; Sketch. Up Pro and Sketch. Up Make. For the most part the latter is generally the more popular, and often used to make content for games, because it's free. It has two major limitations however, one being its use for non- commercial purposes only. The other its export capabilities generally being limited to *. Aside from availability, the difference between the two simply relates to the way files and associated data is packaged; *.
Collada) typically exports assets to a folder, whereas *. Design note: KMZ being collated relates to its use in distributing Google Earth content; all the necessary assets belonging to a particular model have to be contained into a single file. Before beginning the process of importing Sketch. Up models into Blender (or other application) first check which version is being used and what export options are available; the procedure then used will be determined by this. Design note: Sketch. Up's native *. skp files can't be used because they are a binary compiled format - it is effectively a file dump that holds scene data that might not otherwise be of use outside the application.
What can be exported from Sketch. Up ^Generally speaking Sketch. Up exports the (visible) contents of a scene so before proceeding it's best to clean it up based on what needs to be saved; this might require regioning the model and/or saving sections to separate files for later individual processing. Data exported typically includes mesh, materials and textures (images) where assigned, else 'blank' assignments are used on the mesh. Design note: to export specific items, make a selection and then activate "Export Only Selected Set" in "[*] Export Options" during export, else Sketch.
Up defaults to 'export all'. Only available for DAE files.
A simple building model in Sketch. Up with various architectural features ready for export - note that textures used are from Sketch. Up default library (and subject to licence). The model is built using Sketch. Up's default units of measurement and scaled/sized appropriately.
Export models from Sketch. Up ^Once a model is ready nothing else needs to be done except to simply export it to *. From the "File" menu select "Export » 3.
D Model..". The "Export Model" dialogue will appear. Browse to a location where the files are to be saved; change the "File name: " as needed; select an "Export Type: " option, either "COLLADA File (*. Google Earth File (*. Export" button. Depending upon the amount of data being parsed Sketch.
Up will pause momentarily before returning full functionality back to the user, completing the export process. The end result should be a file and/or set of assets of either [filename]. Design note: after export to DAE an additional window may appear; "Collada Export Results" displays information about the scene including the number of faces, triangles, textures, etc. The non- commercial version of Sketch. Up has limited export capabilities but does provide one or two options to save content for external use - select "3. D Model" from the "Export" options to start the process. Selecting "Collada File (*.
Blender or other 3. D application without further work (DAE export may not be available in some versions of Sketch.
Up prior to v. 6, in which case fallback should be to KMZ)A secondary export format available in Sketch. Up, "Google Earth File (*. Collada DAE option is not available. Choosing this options requires an additional number of steps before content is usable (KMZ is common to all versions of Sketch. Up)Export Options ^Although models can be exported to both *. Sketch. Up's default settings a number of additional options are available that have an affect on the mesh and can be used to export selections in a way that more closely resembles Sketch. Up. Design note: activating certain options may result in malformed, broken or otherwise missing meshes or section thereof because of the way Sketch.
Up works when building structures. Some experimentation may be necessary.
To access the extra options, after progressing through the initial steps to export a scene, in the "Export Model" dialogue that appears (where file name, type and save location are set) click the "Options.." button bottom- right. Depending upon the "Export type: " (file type) previously selected this will open either "DAE Export Options" or "KMZ Export Options" properties where these auxiliary options are located. Design note: generally speaking dae will always provide more options than kmz because its an actual mesh format whereas kmz isn't, it's a container.
When exporting to Collada dae this then grants access to various options that directly affect the geometry, materials and general scene structure, models can for example be exported without tessellation and in a form that more resembles the way they look in Sketch. Up, potentially making them easier to edit, or at least reduce the amount of additional work often needed to make meshes editable in Blender. On the other hand, exporting to kmz provides few options by comparison. Design note: although models can be exported from Sketch. Up reflecting their immediate structure using "[*] Export Options", doing so is potentially problematic because the Boolean and Ngon calculations needed to 'translate' Sketch. Up structures into a generally readable form can result in malformed surfaces or mesh sections that are otherwise 'null' (because their structure is too complex they would produce invalid surfaces so the export process ignores them for the sake of generating a valid file the can still be imported/opened).
Sketch. Up does provide some basic export options for Collada DAE files that change the way mesh data is exported - using one or more may mean less work cleaning up models once imported into Blender. KMZ also has a number of export options but due to the format itself being a container, these are generally limited to properties that don't necessarily affect model data.
Using Sketch. Up KMZ files ^When files are exported as KMZ they will need to be 'processed' before use. This basically involves a change of format and an extraction of contents, possible because KMZ files are actually simple containers and can be managed, packaged and extracted in much the same way as a ZIP or RAR. To do this locate the exported *. Windows Explorer ("Win+E"), make a duplicate copy and then change its extension to ". Design note: there are several ways to access Windows Explorer; by pressing the "Windows Key+E", using "Start » All Programs » Accessories » Windows Explorer", or double- clicking the "Computer" ("This PC") Desktop icon. To rename a file right- click its icon and select "Rename", or click the file name twice (slowly) to enable 'edit mode'. Delete "kmz" and type"zip" - "house_r.
Press "Enter" to confirm or click elsewhere on screen. Additionally, note that Windows may need to be set up so "Hide extensions for known file types" is disabled otherwise files appear in Explorer as just a name, absent their respective file extension, making it sometimes difficult to know if a file has indeed changed, i. To resolve this problem, with Windows Explorer open, click "Organise » Folder and search options" then on "View" to access the respective options. In the list view scroll down to "Hide extension for known files types" and deselect the checkbox to the left. Click "OK" to close and exit (this procedure assumes Windows 7 or 8). KMZ files need to be 'converted' before they can be of use.
Duplicate and rename the exported file from KMZ to ZIP - this may require "Hide extensions for known file types" to be enabled to see the file extensions, otherwise they appear in Windows Explorer (or the Desktop) as just file names. Extracting the contents of the (KMZ) zip file ^Once the KMZ becomes a ZIP its contents can be extracted using Windows own native archive management system, or a third- party application like Winzip or Win. Rar. With the file still available from the previous step either, use Windows Explorer to drag and drop the files available to a location of choice, or double- click to open the zip in Win. Zip/Win. Rar or other archival program and use their respective "Extract" tools.